Hardware Rendering

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Recent developments in hardware graphics cards and the supporting APIs have led to significant improvements in the quality of real-time rendering.

LightWorks uses the new hardware shaders, pre-lighting of the scene and sophisticated multi-pass techniques to close the gap between photorealistic and real-time rendering.

LightWork Design is working closely with the various card manufacturers to ensure that the new APIs suit the industrial markets, enabling the Company to deliver solutions on the very latest cards.

LightWork Design aims to support a wide range of cards and features and shield customers from the increasing complexities of graphics hardware.

We are working in partnership with NVIDIA, 3Dlabs and ATI to bring the power of the LightWorks shading architecture to graphics hardware that support Cg or the OpenGL Shading Language, giving users unique access to cross-platform, interactive software-hardware rendering.

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Development Framework