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FlipFlop

A Coating layer component useful for creating complex materials such as car paints, FlipFlop adds differently-colored glossy reflections depending on the angle from which the material is viewed.

Editing a component using FlipFlop

Reflection

FlipColour

Determines the color tint of the reflections when the material is viewed at a grazing angle.

Input: Color or Map

FlipColour: White
FlipColour: White
FlipColour: Black
FlipColour: Black
FlipColour: Red
FlipColour: Red

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FlopColour

Determines the color tint of the reflections when the material is viewed straight on.

Input: Color or Map

FlopColour: White
FlopColour: White
FlopColour: Black
FlopColour: Black
FlopColour: Red
FlopColour: Red

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Roughness

Simulates the level of polish. Higher values will result in more blurred reflections.

Range: 0.0 – 1.0

Roughness: 0.0
Roughness: 0.0
Roughness: 0.2
Roughness: 0.2
Roughness: 0.5
Roughness: 0.5

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Exponent

Controls the relative weighting of the FlipColour and FlopColour parameters at intermediate angles. At low values, FlipColour dominates; at high values, FlopColour dominates.

Range: 0.0 – 1.0

Exponent: 0.1
Exponent: 0.1
Exponent: 0.5
Exponent: 0.5
Exponent: 1.0
Exponent: 1.0

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Weight

Weight

Controls the weight of the layer. This layer is always partially transparent so you will still see underlying layers even when the Weight is set to 1.0

Range: 0.0 – 1.0

Weight: 0.1
Weight: 0.1
Weight: 0.5
Weight: 0.5
Weight: 1.0
Weight: 1.0

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Material Components using FlipFlop

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Coating

FlipFlop: FlipFlopPaint
FlipFlopPaint


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