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WovenAnisotropic

A component for representing fabric-type materials. Such materials are made up of threads or fibers running in two different directions, known as 'warp' and 'weft', which can each produce anisotropic glossy reflections. By increasing the degree of transmission, it is possible to simulate thin, partially-translucent fabrics.

Editing a component using WovenAnisotropic

Weight

WarpToWeftRatio

Controls the relative strength of reflections from the warp versus the weft.

Range: 0.0 – ∞

WarpToWeftRatio: 0.0
WarpToWeftRatio: 0.0
WarpToWeftRatio: 0.8
WarpToWeftRatio: 0.8
WarpToWeftRatio: 3.0
WarpToWeftRatio: 3.0

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Warp

WarpColour

Controls the color of the warp threads in the material. This can be a single color or a map.

Input: Color or Map

WarpColour: White
WarpColour: White
WarpColour: Black
WarpColour: Black
WarpColour: Red
WarpColour: Red

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WarpRoughness

Controls the size of glossy highlights from the warp. Higher values will result in more blurred reflections.

Input: 0.0 – 1.0 or Map

WarpRoughness: 0.0
WarpRoughness: 0.0
WarpRoughness: 0.3
WarpRoughness: 0.3
WarpRoughness: 1.0
WarpRoughness: 1.0

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WarpDeformationStrength

Controls the spacing between the anisotropic highlights from the warp.

Range: 0.0 – ∞

WarpDeformationStrength: 0.0
WarpDeformationStrength: 0.0
WarpDeformationStrength: 1.0
WarpDeformationStrength: 1.0
WarpDeformationStrength: 3.0
WarpDeformationStrength: 3.0

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WarpUniformity

Controls the relative strength of the inner and outer anisotropic highlights from the warp.

Range: 0.0 – 1.0

WarpUniformity: 0.0
WarpUniformity: 0.0
WarpUniformity: 0.5
WarpUniformity: 0.5
WarpUniformity: 1.0
WarpUniformity: 1.0

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Weft

WeftColour

Controls the color of the weft threads in the material. This can be a single color or a map.

Input: Color or Map

WeftColour: White
WeftColour: White
WeftColour: Black
WeftColour: Black
WeftColour: Red
WeftColour: Red

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WeftRoughness

Controls the size of glossy highlights from the weft. Higher values will result in more blurred reflections.

Input: 0.0 – 1.0 or Map

WeftRoughness: 0.0
WeftRoughness: 0.0
WeftRoughness: 0.2
WeftRoughness: 0.2
WeftRoughness: 0.8
WeftRoughness: 0.8

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Transmission

Transmission

Controls the maximum amount of light that passes through the material.

Range: 0.0 – 1.0

Transmission: 0.1
Transmission: 0.1
Transmission: 0.5
Transmission: 0.5
Transmission: 0.8
Transmission: 0.8

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TransmissionColour

Controls the color of the transmitted light.

Input: Color or Map

TransmissionColour: White
TransmissionColour: White
TransmissionColour: Black
TransmissionColour: Black
TransmissionColour: Red
TransmissionColour: Red

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TransmissionExponent

Controls how quickly the transmission of the material changes as you move across the surface. The maximum amount of light is transmitted when the material is viewed straight on. The transmission falls to zero when the material is viewed from a very shallow angle.

Range: 0.01 – 25.0

TransmissionExponent: 0.3
TransmissionExponent: 0.3
TransmissionExponent: 1.0
TransmissionExponent: 1.0
TransmissionExponent: 3.0
TransmissionExponent: 3.0

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Other

Shadowing

Increasing this parameter will make the material appear darker when it is viewed from shallow angles.

Range: 0.0 – 1.0

Shadowing: 0.0
Shadowing: 0.0
Shadowing: 0.5
Shadowing: 0.5
Shadowing: 1.0
Shadowing: 1.0

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Material Components using WovenAnisotropic

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Base

WovenAnisotropic: Satin
Satin


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