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Remote Rendering

Iray for 3ds Max has built-in remote rendering. Two methods are supported: Network Render, which uses Iray Server for offline rendering, and Remote Streaming, which uses a live remote connection to give fast direct images within 3ds Max. Currently, NVIDIA’s Visual Computing Appliance (VCA) is fully supported. Autodesk® Backburner™ also works but is not yet officially supported.

An introduction to Iray Server

Network Render

Network Render provides 'offline' rendering, enabling you to create rendering jobs to be submitted to Iray Server. Once submitted, you can close 3ds Max or continue working on your project and download your finished renders from the server on completion. Iray Server can be used to render on another machine that you may own, and is perfect for teams to share the rendering power of other machines in the workplace.

The Network Render rollout can be found on the Rendering > Render Setup… > Settings tab.

The Iray for 3ds Max Network Render rollout

To launch the Queue Server click Submit to Queue… You can also launch directly from the 3ds Max menu bar, via Iray > Submit Network Render…

The Iray for 3ds Max Queue Server dialog

The Queue Server dialog provides Iray Server connection details and information on your pending rendering job.

Server Settings:

Create Job:

Render Settings: provides details of compatible parameters that are applied to the pending job. This includes parameters such as Time Output, Frame Completion, Output Size, etc.

Status: shows submission progress. Be aware that you will not be able to use the 3ds Max until either the pending submission is complete or you have cancelled the job.

Open Server Manager: opens your web browser and launches Iray Server to let you see the progress of your job and download the result once complete.

Submit: submits your job to Iray Server.

Close: cancels your job submission and closes the dialog.

✱  Note: Network Render only supports the Iray+ renderer. Any jobs sent with the Iray+ Interactive renderer targeting Production Rendering Mode will revert to using the Iray+ renderer.

Remote Streaming

Remote Streaming lets you use a live, remote rendering connection directly from within 3ds Max. Remote Streaming can be found under Rendering > Render Setup… > Settings > Resources.

The Iray for 3ds Max Resources rollout

Current Resource:

Local: uses rendering resources set in the Local group (see below). This will be selected by default when you are not connected to a server. No remote resources will be used when this is selected.

Remote: uses remote resources set via the Streaming Server dialog (see below). This will be selected automatically when you connect to a Remote Streaming server.

Local:

Iray works on CPU but is greatly improved by using NVIDIA CUDA GPUs. You can choose to allocate all or only some of your GPUs to Iray.

✱  Note: using CPUs and GPUs in combination may not provide a speed advantage over using GPUs only. We recommend GPU-only rendering if you have older or less powerful CPUs.

Remote:

Remote status allows you to connect to remote rendering devices. To launch the Streaming Server, under Remote Streaming, click Settings…

The Iray for 3ds Max Streaming Server dialog

The Streaming Server dialog provides Iray Server connection details and additional settings to control VCA utilisation and streaming performance.

Server Settings:

VCA Settings:

✱  Note: we recommend that communication with VCAs uses the WebSocket Secure (WSS) protocol. If you connect to a VCA with an IP address and you don't specify a protocol at the beginning of the address, Iray for 3ds Max will assume use of the WSS protocol. You can also communicate with VCAs using the WebSocket (WS) protocol.
Example:
127.0.0.1 – This would be interpreted as wss://127.0.0.1:8080 by Iray for 3ds Max.
ws://127.0.0.1:8080/bridge – This would override the Iray for 3ds Max interpretation of the address.

Streaming Settings:

These provide fine-grain control for image quality of remote streaming. This is useful for optimising workflows that use the Iray+ Interactive renderer on remote servers, where speed of feedback may be prioritised over image quality.



See Also:

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