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Lighting Analysis

This feature enables architects and designers to visualise the effects of light on and in their designs. It can be used to simulate the impact of heat caused by the sun's interaction with a building, or to identify dark spots within a proposed design.

Lighting Analysis
✱  Note: Lighting Analysis requires the Iray+ renderer to be set as your renderer; the Iray+ Interactive renderer does not support Lighting Analysis.

Using Lighting Analysis

Lighting Analysis is enabled and controlled from the Analysis tab, which can be accessed by selecting Rendering > Render Setup… from the 3ds Max menu bar. Settings on this tab affect both Production Rendering Mode and ActiveShade renders. If you wish to view the Additional Lighting Elements (see below) then consider using the Iray+ Frame Buffer.

The Iray for 3ds Max Lighting Analysis tab

Lighting Analysis

Use the controls on the Lighting Analysis rollout to specify and configure the behavior of Lighting Analysis:

The Iray for 3ds Max Lighting Analysis rollout

Enable: toggles Lighting Analysis on or off. Two modes are supported.

Additional Lighting Elements: lets you specify additional Render Elements, which can be displayed in the Iray+ Frame Buffer and which will be saved out in Production Rendering Mode.

Labels

Real-time labels let you view lighting information at a point or within an area on the Frame Buffer.

The Iray for 3ds Max Labels rollout

Three modes are supported.

Illuminance

When Illuminance is enabled on the Lighting Analysis rollout, use the controls on the Illuminance rollout to specify how illuminance should be mapped to false color:

The Iray for 3ds Max Illuminance rollout

Color Mapping: controls the mapping of illuminance values in the scene to the false color display and the scale of the color chart.

Luminance

When Luminance is enabled on the Lighting Analysis rollout, use the controls on the Luminance rollout to specify how luminance should be mapped to false color:

The Iray for 3ds Max Lluminance rollout

Color Mapping: controls the mapping of luminance values in the scene to the false color display and the scale of the color chart.

Lighting Analysis Toolbar

When using the Iray+ Frame Buffer (under either Production Rendering Mode or ActiveShade Mode), an additional toolbar will be displayed below the window when performing lighting analysis:

The Iray for 3ds Max Lighting Analysis Toolbar

This toolbar displays a color chart showing how the false color scale maps to either the Auto or Custom illuminance/luminance range, as well as the absolute minimum and maximum illuminance/luminance values in the view. When using the default 3ds Max frame buffer, a similar toolbar is displayed for the ActiveShade Mode window, but not for the Production Rendering Mode window.



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