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Scene Conversion

Iray for 3ds Max provides tools to convert your existing mental ray® or Autodesk scenes into Iray. You can convert all Lights, Materials and Environments, or any combination of the three. You can even convert individual scene objects.

✱  Note: only Autodesk or mental ray® scenes are currently supported.

When you switch your renderer to Iray+ or Iray+ Interactive you will be given the opportunity to convert any non-Iray+ materials or lighting in your scene.

Iray for 3ds Max Scene Conversion

Converting multiple objects

To launch the Iray+ Scene Converter, from the 3ds Max menu bar select Iray > Iray+ Scene Converter. Alternatively, right-click in the active viewport and select Iray+ Scene Converter… from the quad menu:

The Iray for 3ds Max Scene Converter

Conversion:

Conversion Status:

✱  Note: after converting a scene you may need to adjust the scene's Exposure Value in Settings > Tone Mapper because your scene may appear overexposed.

Compatibility with scene conversion

Materials


Type Supported Details
mental ray® Arch & Design✔ Converted to Iray+ Arch&Design
mental ray® CarPaint✔ Converted to Iray+ Metallic Paint
mental ray® Subsurface Scattering Fast✔ Converted to Iray+ Fast SSS
mental ray® Subsurface Scattering Fast Skin ✔Converted to Iray+ Skin
Autodesk Materials✔
Standard Materials ✔ Basic Parameters supported natively; unsupported maps will not work
Multi/sub-object ✔ Nested Multi/sub-object materials are not supported
Autodesk Pro Materials ✖
Blend ✖
Matte/Shadow ✖
Top/Bottom ✖
Shell ✖
Composite ✖

Maps

The commonly used maps are listed below. Assume that any map not listed is not supported.


Type Supported Details
Dent Map ✔
Noise Map ✔
Autodesk Bitmap ✔ Converted to a Standard Map
Autodesk Cutout ✔
Bitmap ✔Converted on-the-fly to an Iray bitmap
Cellular ✔ Baked and converted on-the-fly
Gradient ✔ Baked and converted on-the-fly
Marble ✔ Converted on-the-fly
Normal Bump ✔ Converted on-the-fly to an Iray bitmap
Perlin Marble ✔ Baked and converted on-the-fly
Composite ✖
Color Correction ✖
Falloff ✖
RGB Multiply ✖
RGB Tint ✖
Smoke ✖
Splat ✖
Swirl ✖
Tiles ✖
Waves ✖

Lights


Type Supported Details
mental ray® Sun/Sky ✔Not supported if sun position was set manually
Skylight ✔Converted to an IBL environment
mental ray® Area Omni ✖
mental ray® Area Spot ✖
mental ray® Sky Portal ✖
Target Spot ✔ Converted on-the-fly
Target Direct ✔ Converted on-the-fly
Omni ✔ Converted on-the-fly
Free Spot ✔ Converted on-the-fly
Free Direct ✔ Converted on-the-fly
Target Light ✔ Converted on-the-fly
Free Light ✔ Converted on-the-fly

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See Also:

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