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Physical Sky

The Iray Physical Sky system generates a physically accurate, high dynamic range sky dome around a scene so you can create realistic stills and animations for any time of the day at any location in the world.

An alternative is to use an IBL light using your own HDRI.

Physically accurate lights in Iray for 3ds Max

Adding a Physical Sky

To add a Physical Sky system to your scene, from the dropdown on the Tool panel under Create > Lights, select Iray+. On the Object Type rollout, select PhysSky:

3ds Max Create Button   ➤   3ds Max Lights Button   ➤   3ds Max Dropdown Iray+   ➤   Iray+ Physical Sky

Physical Sky

Iray+ Physical Sky parameters

Manual:

Date, Time and Location:

Intensity:

Appearance

Iray+ Physical Sky Appearance parameters

Atmospherics:

Color:

Sun Disc:

Horizon:

Ground

Iray+ Physical Sky Ground parameters

Shadows/Reflections:

✱  Note: Iray allows one Physical Sky system or IBL instance to contribute to lighting at one time. However, you can add and keep as many inside your scene as you require. To choose the active environment, use the Active Environment option on the Settings tab.



Light Details:

See Also:

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