Compatibility with 3ds Max Lights
Iray for 3ds Max supports many of the existing lights and lighting features in 3ds Max. This means that your existing
non-Iray scenes should continue to work without replacing them all. The following page has details of the features that
work and the documented exceptions.
Features supported in 3ds Max lights:
- Light Templates: templates which use any parameters supported below will work.
- Photometric Distribution: .ies files are supported (but not .cibse or .ltli files).
- Intensity: intensity in all calculations (lm, lx at, cd).
- Color: all templates, tints and color temperatures supported.
Features not supported in any 3ds Max light:
- Shadows: Iray is physically accurate, therefore shadows will always show accurately.
- Attenuation: not supported, as it is not physically accurate.
- Atmospheres & Effects
- Advanced Effects: Contrast, Soften Diffuse Edge and projector maps are not supported.
Further detail on Light Compatibility is available
here.
Supported 3ds Max lights
| Group |
Light Name |
Compatibility |
| Standard |
Target Spot |
✔ |
|
Target Direct |
✔ |
|
Omni |
✔ |
|
mr Area Omni |
✖ |
|
Free Spot |
✔ |
|
Free Direct |
✔ |
|
Skylight |
✖ |
|
mr Area Spot |
✖ |
| Photometric |
Target Light |
✔ |
|
mr Sky Portal |
✖ |
|
Free Light |
✔ |
▲
Light Details:
See Also:
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