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Components Index

This page offers a visual guide to the types of Material Component available in Iray for 3ds Max. Within each category, the name of each High-Level component is given in bold, with the corresponding Low-Level component (the fundamental shader type, used in common by multiple High-Level components) shown beneath.

Click a High-Level thumbnail or component name for details on the underlying Low-Level component.

Contents

Base
Measured Base
Decal
Coating
Surface
Noise Map


Back to Material Components overview

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